Check
For Problems Dialogue
Opening this dialog
will cause Worldcraft to run through your map and notify
you of any errors it finds.
When you select one
of the errors, the entity/solid will be highlighted
[if applicable] and three options become available to
you. 'Go to error' will center the 2d windows on the
selected error object, 'Fix' will fix that error, and
'Fix all [of type]' will fix all errors of the selected
type.
Some common errors that
may occur in your maps...
Invalid
solid structure:
The solid has invalid structure, probably as a result
of vertex manipulation. What this means is that the
solid is not convex in every plane.
Solid
Entity [entity_name] is empty:
This solid-entity contains no solids. Fixing the error
deletes the entity.
Entity
[entity_name] has unused keyvalues:
The entity contains keyvalues [variables] that are not
used in its class. You can fix this error with the Fix
button. Note that this error will pop up if you are
taking advantage of custom compile tools which add keyvalues
to entities, but you are not using an FGD file that
has these special keyvalues listed.
There
is no player start:
There is no player start in the map. To add one, select
the Entity tool, drag the crosshairs to the position
you want the player to start at, and press Enter.
On to the Entity
Report Dialogue.
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