Half-Life Control Unit The Valve Logo

News
  Current / Library

Features
  WC3.3 Preview

Projects
  Half-Life VDC
  HL Fusion  

The Crew
  Kyle Milnes

Half-Life
  The Story
  Patches
  What's the Console?

Opposing Force
  The Story
  What's the Console?

Multiplayer
  Multiplayer
  
Getting Started
  Joining a Game

Worldcraft
  Welcome
  Setting up
  Getting to know

Reviewing Labs 
  Half-Life
  
Opposing Force
  
TFC

Interviews

Clans
  What is a Clan?
  SnarkS Syndicate

Misc. Guides

Files

Contact HLCU

Links
 
    Half-Life
  • Half-Life Centre
  • Half-Life Org
  • Planet Half-Life
  • The CLQ (RIP)
  • Valve Software
 
      Half-Life Editing

  • Rust - Game Design
  • The Forge
  • VERC Collective


    Multiplayer Mods
  • Action Half-Life
  • Counter Strike
  • Day Of Defeat
  • Firearms
  • Half-Life VDC
  • Jail Break
  • Jumbot
  • Natural Selection
  • Neil Manke Maps
  • Oz Deathmatch
  • PS07
  • Science & Industry
  • Snark Wars
  • Sven Co-Op
  • The Gathering
  • The Specialists
  • Wizard Wars

    Single Player Mods
  • They Hunger

    Single Player Packs
  • Edge of Darkness
  • USS Dark Star

 
      TFC
  • PlanetFortress

  WorldCraft - Tutorial Two - The WorldCraft Interface
 

Check For Problems Dialogue

Opening this dialog will cause Worldcraft to run through your map and notify you of any errors it finds.

Check Map For Problems

When you select one of the errors, the entity/solid will be highlighted [if applicable] and three options become available to you. 'Go to error' will center the 2d windows on the selected error object, 'Fix' will fix that error, and 'Fix all [of type]' will fix all errors of the selected type.

Some common errors that may occur in your maps...

Invalid solid structure:
The solid has invalid structure, probably as a result of vertex manipulation. What this means is that the solid is not convex in every plane.

Solid Entity [entity_name] is empty:
This solid-entity contains no solids. Fixing the error deletes the entity.

Entity [entity_name] has unused keyvalues:
The entity contains keyvalues [variables] that are not used in its class. You can fix this error with the Fix button. Note that this error will pop up if you are taking advantage of custom compile tools which add keyvalues to entities, but you are not using an FGD file that has these special keyvalues listed.

There is no player start:
There is no player start in the map. To add one, select the Entity tool, drag the crosshairs to the position you want the player to start at, and press Enter.

On to the Entity Report Dialogue.


 
© 1999-2000 Design & Graphics to Kyle Milnes.