What
is WorldCraft 3.3 going to do?
Everyone who has been
involved in mapping will know that it takes time,
concentration and devotion.
WorldCraft 2.1 was
good and I believe that it was the best choice for
serious mappers. WorldCraft 2.1 never got out of Beta.
There were many bugs and errors that could really
piss you off. Vertex Manipulation for example, I'm
sure that you have had fun trying to get that to work
with out causing lots of 'illegal operations'. There
are too many things to list about WorldCraft 2.1 that
could have been better… thats in the past now… We
should live for the future! WorldCraft 3.3 will change
all that!
WorldCraft
3.3
Well, take a look
at the screenshots I have put together… [Quite Big
Files]. As you can see, not a huge amount has changed
on the GUI [Graphical User Interface]. Most of the
changes are under the hood, fixed code and new, more
powerful functions.
|
|
Click pictures
for larger images. |
Texture
Aligning?
This is soon to be
a thing of the past… WorldCraft 3.3 allows you to
align textures with minimum hassle. Most of the time
one click is all it takes to get it looking spot on.
No more hours trying to make it look 'right'. Click
here
for a picture.
Enhanced
3D View!
WOW… the 3D window
is no longer slow and jerky [for those of us who have
3D Acceleration]. Smooth as a smooth sort of smooth
thing! You can get a real 'Preview' of what you level
is going to look like.
Click for a larger image
You also get to see
what Sprites are going to look like and where there
will be displayed. Very cool feature!
Lots
more!
There is a lot more
to WorldCraft 3.3 that meets the eye… I don't have
any more time to spend on previewing it. So All I'll
say is "Mappers… Your going to have it a lot
better!"
When
will I see it?
Not far off now. Valve
should be releasing it at the same time, as version
1.1.0.0 but if not then, not long after that.
Killa-Kyle
|