Half-Life Control Unit The Valve Logo

News
  Current / Library

Features
  WC3.3 Preview

Projects
  Half-Life VDC
  HL Fusion  

The Crew
  Kyle Milnes

Half-Life
  The Story
  Patches
  What's the Console?

Opposing Force
  The Story
  What's the Console?

Multiplayer
  Multiplayer
  
Getting Started
  Joining a Game

Worldcraft
  Welcome
  Setting up
  Getting to know

Reviewing Labs 
  Half-Life
  
Opposing Force
  
TFC

Interviews

Clans
  What is a Clan?
  SnarkS Syndicate

Misc. Guides

Files

Contact HLCU

Links
 
    Half-Life
  • Half-Life Centre
  • Half-Life Org
  • Planet Half-Life
  • The CLQ (RIP)
  • Valve Software
 
      Half-Life Editing

  • Rust - Game Design
  • The Forge
  • VERC Collective


    Multiplayer Mods
  • Action Half-Life
  • Counter Strike
  • Day Of Defeat
  • Firearms
  • Half-Life VDC
  • Jail Break
  • Jumbot
  • Natural Selection
  • Neil Manke Maps
  • Oz Deathmatch
  • PS07
  • Science & Industry
  • Snark Wars
  • Sven Co-Op
  • The Gathering
  • The Specialists
  • Wizard Wars

    Single Player Mods
  • They Hunger

    Single Player Packs
  • Edge of Darkness
  • USS Dark Star

 
      TFC
  • PlanetFortress

  WorldCraft - Tutorial Two - The WorldCraft Interface
 

Filter Control dialogue [VisGroups]

VisGrouping is a powerful tool for limiting visible objects in the map. This allows for much easier editing on large levels but does required that you use the .rmf file type for saving your maps since the .map format doesn't include the VisGroup information.

Filter Control

VisGroups are created using the Hide Selected and Hide Unselected buttons on the MapOperations toolbar. When a VisGroup is created, it is inserted in the VisGroups portion of the Filter Control dialogue with a name of "x objects", where x is the number of objects in the VisGroup. The name can be changed by clicking on the group, then clicking on it again [but not double-clicking].

There are a number of buttons that can be used in the Filter Control dialogue:

Apply:
Will cause unselected VisGroups to become invisible in the 2D and 3D views. Select a group by clicking just to the left of its name. A small hand will appear.

Edit:
This allows you to edit the name and colour of a VisGroup, as well as add and remove new groups.

Mark:
This causes selected VisGroups to be highlighted in the 2D and 3D views.

Purge:
This will remove any groups from the VisGroup window that no longer contain any objects.

You can delete a VisGroup from the list by dragging it out of the filter control dialogue window.

Another feature of the Filter Control window is the ability to merge two VisGroups. This is done by dragging one group on top of a second. Worldcraft will ask if you want to combine the two groups, and if you do, they will be merged and the first group will take on the VisGroup properties [name, colour] of the second group.

Move on to the Properties Dialogue.


 
© 1999-2000 Design & Graphics to Kyle Milnes.